Splitlands is a 3D massively multiplayer online game (MMORPG) for PC in its development stage that aims to foster an environment that empowers communities to form and coalesce in a virtual world to achieve outcomes together.

Splitlands will support a large number of concurrent players in a single world. It will feature a procedurally generated terrain with the ability for players to build cities and civilizations. This would enable interesting community-driven gameplay where communities form, occupy land, build cities, establish trade and wage war on other communities.

If this sounds exciting to you, join the community discord server -- it would be the place for you to get updates on its development, and an opportunity for you to share ideas and give feedback.

Tech Demo

You're welcome to checkout our tech demo. There will be more updates to come including our road map and our next steps.

What have we done so far?

  • Multiplayer
  • Basic realtime procedural terrain generation
  • Setting your username
  • Player movement
  • Authentication

There's a lot on our blog post. Check it out.

Team Updates

Tech Demo and Beyond

16 March 2022

Excited to share that we’ve released our first milestone in our development of Splitlands. We’ve just released our tech demo after 5 months of hard work. Few things I want...
New beginnings

28 September 2021

Exciting news, I’ve given my resignation to my full-time software engineering gig. This means I will be transitioning to work on Splitlands full time in a month and I am...
My First Post

6 March 2021

Hello world!

Checkout our blog

Help create something awesome!