Splitlands is a 3D massively multiplayer online game (MMO) for PC in its ideation stage that aims to foster an environment that empowers communities to form and coalesce in a virtual world and achieve outcomes together.

Splitlands will support a large number of concurrent players in a single world. It will feature a procedurally generated terrain with the ability for players to build cities and civilizations. This would enable interesting community-driven gameplay where communities form, occupy land, build cities, establish trade and wage war on other communities.

If this sounds exciting to you, join the community discord server -- it would be the place for you to get updates on its development, and an opportunity for you to share ideas and give feedback. Feel free to also email me directly.

About the team

I’m Clinton and I spend my 9 to 5 employed as a software engineer. This is a side project I’m working on so it’s currently a one-man team. Depending on the level of interest, it may change in the future.

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