Splitlands is a 3D massively multiplayer online game (MMORPG) for PC in its development stage that aims to foster an environment that empowers communities to form and coalesce in a virtual world to achieve outcomes together.
Splitlands will support a large number of concurrent players in a single world. It will feature a procedurally generated terrain with the ability for players to build cities and civilizations. This would enable interesting community-driven gameplay where communities form, occupy land, build cities, establish trade and wage war on other communities.
If this sounds exciting to you, join the community discord server -- it would be the place for you to get updates on its development, and an opportunity for you to share ideas and give feedback.
About the team
I’m Clinton. I spent the last almost three years as a full-time software engineer. I will begin working on Splitlands full-time starting 19th Oct 2021. I will aim to get the tech demo out during Q1 2022.